Monthly Archives: October 2010

Minor update on Divide

So I remembered that I originally set out to make a simple action RPG, so while the premise I’ve written for Divide is interesting I’m going to reserve any story for a later iteration of the basic engine/game I make. … Continue reading

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New Project: Divide

I mentioned last post that I was working with ActionScript. I’ve been working on putting together a simple action RPG for Flash. What I plan to do is make simple prototype with core action, and try to make that as … Continue reading

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Clean install causes issues, going through initial setup fixes them

I did a clean install of the latest version of FlashDevelop which includes an option to install Flex with it. By default it uses Flex 4. The project I was working on uses Flex 3, and I did remember to … Continue reading

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Those damn semicolons!

I ‘ve done this on more than one occasion. In languages where you use semi colons to define the end of a statement, I’ve written blocks like this by accident: if(condition); { dothis; } As you can see, because I … Continue reading

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